Then again, the game offers a very unique setting which sounds enjoyable to wander through which might make up for the difficulty. The spawn points can be hard to spot, and you cannot teleport between them, so you may find yourself on a long walk through places you’ve already been if you manage to get offed. The other bad news is that while the levels are beautiful but can be a slog, with long spaces of no enemies and plenty of places to get lost in. If that is bad news for you, then you may want to give this one a miss … unless they release a nightmare difficulty. For instance the big boss battles will likely only take you two tries, once to die while figuring out patterns and a second time to defeat them. The funny thing is that the bad news depends on your tastes Steelrising is described as significantly easier than most other similar games. Rock, Paper, SHOTGUN published their take on the game a day before it’s official release and they have good and bad news for gamers. Steelrising was announced a while back, a different sort of Souls-like where you are battling through the streets of a steampunk French Revolution. If that’s your happy place, good on you! Unfortunately, not all of us are up to those sort of shenanigans anymore. There are those who love to ‘get gud’, to the point where they wire bananas up to their computer to use as a controller to beat Dark Souls 3. If you are not into pattern memorization and self flagellation, the large number of Souls-like games on the market look tempting but often prove to be less than fun. Still, I enjoyed it enough to play it thru to the end, so for me, that counts for a lot.Not As Advertised, Which Could Be A Good Thing? Still, it's really rough around the edges, and the side missions were mostly bland and were piled on at a certain point before the late game rather than more evenly placed throughout (or they would be available but you couldn't advance them until you advanced the main game when it returns to that location anyway). This was good for me, as that is the only Dark Souls game I've managed to finish so far. The combat and builds are alright, but had all the flow of Dark Souls 2 (and even has the two-tiers for healing items). And that might be Steelrising's best aspect- the setting is a really nice looking revolution era France instead of the typical dark fantasy of similar games. I love Action RPGs, and this studio's last title, Greedfall, was alright and had some interesting ideas, particularly with the setting and basic story. I would add another issue: this game for me crashed quite a bit in the later game locations.)) REVIEW: This game is hard to review. It isn't verified, but the only issue noted was small text. I ((**To get this out of the way at the start, I played this on the Steamdeck. ((**To get this out of the way at the start, I played this on the Steamdeck. I cannot wait to destroy my remote from frustration trying to defeat the same enemies over and over again. Also it is worth mentioning that cut scenes are all in 21:9 aspect ratio which is another plus of this game. Perhaps because I bought the game on GOG which sales games DRM free ? I do not know but I am getting steady frame rates around 60FPS, with ray tracing and DLSS enabled on ultra-wide monitor 1440p. It helps that the game was released at lower price than regular AAA games. Graphics are nice, combat is challenging and story is interesting so far. Perhaps not as challenging as bloodborne (which was absolutely unforgiving) but still hard, especially for someone like myself who does not play many soullike games. It is super cool to play as a robot and fight other robots during french revolution. This game deserves better score than just average 7 because it is a very good soulslike game, with good story and unique setting. This game deserves better score This game is another example that it is better to read other fellow users reviews than "critics" reviews. This game is another example that it is better to read other fellow users reviews than "critics" reviews.
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